In a startup, absolutely nothing happens unless you make it happen.
Am I an Apple bigot? No. I can critique their products and their customer service philosophy. But overall, they do better than any other player.
The hardest part of design. . . is keeping features out.
Design is really an act of communication, which means having a deep understanding of the person with whom the designer is communicating.
It is not enough that we build products that function, that are understandable and usable, we also need to build products that bring joy and excitement, pleasure and fun, and, yes, beauty to people's lives.
When a device as simple as a door has to come with an instruction manual—even a one-word manual—then it is a failure, poorly designed.
Technology may change rapidly, but people change slowly. The principals [of design] come from understanding of people. They remain true forever.
Numbers are intellectual witnesses that belong only to mankind.
When I was a little kid and I heard a song I liked on TV, I would jump up and run to the piano to try and figure it out by ear. When I was 10 or 11, I built myself a drum kit in the garage made out of empty laundry detergent buckets, old lawn chairs, paint cans, and old trash cans. And around that time, my parents got me my first guitar. A baby acoustic. I jumped between all of these instruments constantly to satisfy the ideas I heard in my head. At this young age, I realized that music would play a huge part in my life.
For each of us has a perch on the tree. After we are gone, that perch is marked by a notch, permanent, yes, but with its edges muting over time, assuming the tree is ever growing. Years from now someone can see that you were here, or there, and although you had little conception or care for the wider branching, in the next life there might be a sigh of wonder at how quietly flourishing it all was, if never majestic.
I believe that fate is choices - it's not chance.