Phillip Bradley Bird (born September 24, 1957) is an American director, screenwriter, animator, producer, and occasional voice actor.
Oh yeah, I'm still employed at Pixar and I love it here.
Even in hand drawn animation, humans are widely considered to be the most difficult to execute, because everybody has a feeling for how they move.
I absolutely think that hand-drawn animation is valid and I actually hope to do one in the future with a large budget.
When caricaturist, Al Hirschfeld, did a drawing of a celebrity, it often looked more like the person than the person did. That's our goal in animation.
If you look at a lot of animated movies, they don't pay attention to how things move through space.
Look, it's a mainstream animated movie, and how often are those considered thought provoking? It's meant to be a great time at the theater, but it's also designed to work on more than one level
Speaking personally, I want my films to make money, but money is just fuel for the rocket. What I really want to do is to go somewhere. I don't want to just collect more fuel
Anything that makes movie-going a magnificent experience, I'm all for.
I had about the biggest, longest wish list anyone could have, and 99 percent of what I wanted to get on the screen we got on the screen within our schedule and within our budget and within our resources.
I admit I'm enthusiastically demanding.
The problem is that every time people have deviated from the Disney playbook in hand-drawn animation, they've done so with staff that are nowhere near Disney-level talent or Disney-level budgets.
I got my heroes secondhand, from television and movies, to a certain extent.
If you move something 10 pounds through space and then stop suddenly, there's a little overshoot. When you transfer weight from one leg to another, there's a certain way that it happens
I have three kids and a wife, and any moments that aren't dedicated to working on this film in some way, or family, are immediately reserved for sleep.
But I don't just see the movie when I see the movie, I see all the great people who worked on it and all their hard work, because they could not have worked any harder.
I think if you have a really big, heavy person, there's a feeling of an invisible puppeteer jerking them around in space. They don't feel like they are moving themselves.
I was not a big comic-book reader.
Without naming names, I think other movies look more realistic but they feel less real.
I think it's the most extraordinary studio around. I would love to do my next project with Pixar.
You're buying for the benefit of the cottage experience at a fraction of the price.