You have to measure your success by the way your audience responds to your games. No matter how small that audience is, it's yours. Your game is part of the lives and the memories of those people in a way that WordPerfect or Lotus 1-2-3 or Windows can never be.
Love is tricky. It is never mundane or daily. You can never get used to it. You have to walk with it, then let it walk with you. You can never balk. It moves you like the tide. It takes you out to sea, then lays you on the beach again. Today's struggling pain is the foundation for a certain stride through the heavens. You can run from it but you can never say no. It includes everyone.